An early test I did for the poles forming:
A test of the screen building based on a description in one of the scripts:
Milan's pre-vis build of his design for the Iconiscreen:
A deformation test done using nCloth and an animated ripple displacement map for the Iconicles leaving the screen:
The completed CG build (metal textures by Oliver Atton-Higgins, and the globe texture by Dan McCarthy):
The live-action set with the physical Iconiscreen:
And finally, the completed introduction sequence with the screen building:
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